The best strategy games on PCSubscribe to PCGames. N on You. Tube. What is the best PC strategy game? The genre was first invented way back in 1. Winston Churchill looked out of an aeroplane window over France and thought, . From the all- encompassing broad strokes of the Civilization series to the individually rendered blades of the Total War games, and from the unflinchingly realistic depictions of Europa Universalis to the far flung fantasy tech of Star. Craft, the genre is as diverse as they come. Write: Game: Extension : 007 Everything Or Nothing The Last Stand Union City!NEW! Redneck vs Zombies!NEW! Ricochet Kills 2 Players Pack!NEW! Madness Ambulation!NEW! Siege Hero Viking Vengeance. As of 30 November 2015, the games.on.net website and forum is no longer available. World of Warcraft is one of the premier subscription MMORPGs, and has helped spread the entire genre into mass markets across the globe. PCGames. N: for all your PC gaming needs, point yourself over to our homepage. But which are the absolute top strategy games on PC? Which are the best strategy games on Steam? Well just drag a selection box over our bodies and right- click on the horizon, and we'll all be on our way to finding out. Offworld Trading Company. On vous propose de venir vous d Sacrifice Widescreen 8hours ago Sacrifice Patch 0 comments. Extract the contents of that archive into your Sacrifice game folder (it will overwrite some files) and.Offworld Trading Company is right at the other end of the strategy spectrum from Civilization IV, though both were designed by Soren Johnson. While Civ spans the history and some of the future of humanity, chronicling the progress of mankind, OTC is all about making a fortune by exploiting our little red neighbour, Mars. It’s an RTS absent micro- management, and where victory isn’t achieved through throwing tanks at enemies or demolishing their bases. Instead, your weapons are resources and cash, which you’ll use to manipulate the marketplace not just to simply get rich, but to completely screw over your competitors. That’s if you’ve not made a possibly temporary alliance with one of your rivals, of course. Though you might end up closing deals with one hand while holding a dagger in the other. You might not expect an economic strategy game to be very aggressive, but OTC encourages you to be just as hostile as a warmonger. When you’re eyeing up the menus and planning what to build next, what to sell, if it’s time to start a hostile takeover of another company, it’s just as thrilling as when you’re sending infantry across artillery- pummelled fields or launching sneak air attacks against an enemy stronghold in Company of Heroes or Star. Craft II. And remember Baba Yetu? Probably the greatest piece of music composed for a videogame? Well its composer, Christopher Tin, created the soundtrack for OTC. And yes, it’s really good. Stellaris. Stellaris, Paradox’s 4. X grand strategy hybrid, makes space surprising again thanks to event chains that are, at first, evocative of Crusader Kings II, but end up going much further. Expect mutant uprisings, robotic rebellions and the discovery of alien texts that make your citizens question their place in the galaxy. It’s not just a 4. X game; it’s a galactic roleplaying game and empire sim, bestowing a vast array of options upon players, allowing them to create unique, eccentric space- faring species. You can play as a fundamentalist society built on the backs of slaves, or hyper- intelligent lizards that rely on robots whether they are fighting or farming. The robust species creator and multitude of meaningful decisions mean that you can create almost any aliens you can imagine. And underpinning all of that is the game’s focus on exploration. While most space 4. X games stick with one method of interstellar travel, Stellaris gives you three to choose from, each with their own strengths and counters. In one game, the galaxy might be a network of hyperlanes, but in the next, you might find yourself building wormhole stations and blinking across the galaxy. Stellaris multiplayer isn’t to be overlooked either, transforming decent human beings into Machiavellian alien tyrants at the drop of a hat. Want more? Here's our Stellaris review. Ashes of the Singularity Ashes of the Singularity wears its Supreme Commander (seen elsewhere on this list) and Total Annihilation influences on its sleeve – complete with a camera view that can zoom all the way out, to the point where you’re ordering micro machines around a grid; before zipping all way in, so that you’re so close to the action you can almost feel the grinding of a Hades aircraft’s gears. The UI is missing a strategic zoom, but hitting space brings up a strategic map overview which does the same job and doesn’t take too much getting used to. Ashes also operates a familiar streaming economy to Supreme Commander, whereby you build extractors to obtain resources from the land. But it strays from Sup. Com’s escalating tier system, instead at times echoing Company of Heroes in the way it requires you continually hunt down resource points. Metal and radioactives are the game’s primary resources and regions will typically house one or the other, whereas Turinium and Quanta make up the rest - the former used to boost intelligence and achieve critical mass; the latter needed to boost unit output - thus much of your strategy hinges on your ability to manage all resources simultaneously. Large scale armies of course make for large scale battles, which is where Ashes of the Singularity shines. Air units provide radar and visual coverage, and can bomb targets; whereas ground units are comprised of anything from small frigates around 5. Dreadnoughts. These are your best form of offence as, besides their size, they employ a veterancy feature that lets them gain experience with each passing battle. And best of all, they can be grouped together into meta units, intelligently working and moving as one. Here's our Ashes of the Singularity review. XCOM 2. XCOM 2 is one of the all time greats of the tactics genre. It takes the best bits from the series so far – the savage struggle, the ragtag group of heroes, the devious aliens, the tight tactical battles – and just throws improvement after improvement on top. Once again you’re sending up to six soldiers into the breach, but this time as a group of struggling survivors fighting against a tyrannical alien regime. It’s all guerilla tactics, covert missions and dissidence. You need to learn to make sacrifices, leaving men and women behind so you can save the rest, and you need to learn to swallow losses and failures. The battles are challenging and varied, full of horrific adversaries with tricky, surprising abilities, but the biggest changes are found in the strategic layer. You’ll travel all over the world, setting up cells, infiltrating black sites, hunting for more resources so you can field more powerful weapons and tools - it’s compelling, rather than an afterthought. And XCOM 2 mods are already great. You can download a corgi gun. A corgi gun. Want more? Here's our XCOM 2 review. Total War: Shogun 2. Total War's second trip to Japan, the sequel to the very first Total War, is the greatest game in the series. Yes, better than the beloved original Rome or the ambitious and very pretty Attila. It’s a more thoughtful, scaled back Total War, in contrast to its massive, very flawed predecessor, Empire. Lessons had obviously been learned from the more focussed Napoleon. Shogun II’s map is diverse and full of interesting tactical problems thanks to the prevalence of mountains, but it’s also small, by Total War standards, and more manageable. This is very, very good, because it means one important thing: more battles! Total War: Shogun II is undoubtedly the prettiest game in the series to boot. Its newer siblings might be younger and firmer, but Shogun’s got a style they could only dream of, where battles are peppered with floating cherry blossoms and individual warriors duke it out in tense duels. There's a lot to recommend beyond the base game, too. Check our guides to the best Shogun II mods, Shogun II DLC and Shogun II user- created maps. The excellent Fall of the Samurai expansion is also a must, particularly if you want to see gunpowder warfare done right, or at least better than in Empire. Want more? Here's our Total War: Shogun II review. And somehow, it works. It’s a journey, across a never- ending desert, on a mission to save a civilisation. Each battle is connected to the last, and the ones yet to be played. Every unit that survives will live to fight another day in another mission in a persistent war for survival. Kharak itself, despite just being one giant desert, is a fantastic planet- sized battlefield. The addition of terrain and elevation replicates the three- dimensional battles of the previous games, with the sand dunes providing cover, hiding spots and high ground from where you can unleash devastating attacks. Like its predecessors, Deserts of Kharak is also blessed with some of the best art design that you could hope to find in an RTS, accompanied by incredible sound design and a genuinely interesting narrative. Here's our Homeworld: Deserts of Kharak review. Cities: Skylines. Not since Sim. City 4 has there been a city- builder of such great quality. Colossal Order had made a name for itself through the Cities in Motion series, which simulated city transport networks, but skylines was much more ambitious – a full- featured, highly moddable city management game. Huge, in size and scope, detailed and logical, Cities: Skylines managed to almost make us forget about 2. Sim. City. On the day it launched, it was already an impressive game, but by the end of the day it proved to be something else: a playground for modders. In stark comparison with EA's attitude in regards to Sim. City, Colossal Order smartly opened their game up to the masses, allowing modders to fiddle with all manner of things, from in- game buildings and roads to entirely new assets and tools. The base game should keep most avid city planners happy, but Skylines' expansions are more than worth a look as well. They expand the commercial aspect of your cities, adding in a whole lot of leisure, as well as a game- changing day and night cycle. More than just an aesthetic touch, that gives you a lot more fine control over your city, letting you plan city services like garbage disposal, public transport and police patrols around the time of day. For instance, the roads are quieter late at night, making it easier for the garbage trucks to make their stops. Furk. net : : Furk. You can use it to stream video or listen to your music from PC, smartphone, HTPC or even a game console (XBOX, PS3).
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